There are many ways to communicate with our connected devices – a voice phone call, video one-on-one calls, text messages, emails, and others. Do people use one type of device for every type of communication activity, choose different devices based on the type of activity, or is there a mixture? This MetaFAQs looks at users in the US, UK, Germany, and Japan to see which types of devices (smartphones, PCs, tablets, or some combination) are used the most widely for each of a dozen communication activities.
Continue reading “Device type used most often for communication [MetaFAQs]”Which activities span many devices? [TUPdate]
Dan Ness, Principal Analyst, MetaFacts, March 22, 2019
So many of us have done it – started doing with our smartphone or tablet what we only formerly did with our PC. Are some activities so addictive or prevalent that people do them across their many devices? Based on our latest research, the answer is yes, and especially so for certain activities.
Nearly one-fourth (24%) of online adults around the world tap into their social networks on 4 connected devices, from among the many PCs, smartphones, and tablets they use.
This is based on the TUP/Technology User Profile 2018-Global survey, spanning 14,273 online adults across the US, UK, Germany, China, and India.
By contrast, certain activities are limited – being used more often on only one device. Making voice/video/web calls is mostly done on a single device, at 44% of online adults. Around one in three online adults also primarily use one device for the following types of activities: managing finances, photos, create/share videos, purchases, and reading.
What encourages or limits users to focus certain activities on fewer devices? Convenience and capability are key factors. Although desktop PCs can and do have webcams for video calls, they are less mobile and therefore less convenient than smartphones or tablets for unplanned calls or conferences. The same can be said for taking spontaneous photos or videos using cameras in ever-handy smartphones and tablets. Screen size and setting also have an impact. Comparison shopping benefits from the larger screens of PCs and tablets. Reading a book can be more enjoyable while sitting back with a tablet than sitting upright at a desktop PC.
The capability and preference gap
There is a perennial gap between what’s possible with a device and what people choose to do. For example, we still find few who regularly take photos with their tablets. In this specific case, social pressure has some impact as larger devices may block other’s views or at the least be less discreet.
Platforms from Facebook to Amazon and Spotify do their best to be widely present and highly available. Native apps typically offer a more stable, richer, and device-appropriate experience, further encouraging users to use them across their multiple devices. Meanwhile, device-makers continue to expand the capabilities of their devices to better accommodate and anticipate user demand.
Looking ahead
Our research shows that as users gain experience with tech products, they broaden their activities and simultaneously expand their use across the devices they regularly use. I expect users to continue demanding to do whatever they want with whatever device they have.
About TUPdates
TUPdates feature analysis of current or essential technology topics. The research results showcase the TUP/Technology User Profile study, MetaFacts’ survey of a representative sample of online adults profiling the full market’s use of technology products and services. The current wave of TUP is TUP/Technology User Profile 2020, which is TUP’s 38th annual. TUPdates may also include results from previous waves of TUP.
Current subscribers may use the comprehensive TUP datasets to obtain even more results or tailor these results to fit their chosen segments, services, or products. As subscribers choose, they may use the TUP inquiry service, online interactive tools, or analysis previously published by MetaFacts.
On request, interested research professionals can receive complimentary updates through our periodic newsletter. These include MetaFAQs – brief answers to frequently asked questions about technology users – or TUPdates – analysis of current and essential technology industry topics. To subscribe, contact MetaFacts.
Device jugglers stretch certain multi-platform activities [TUPdate]
Dan Ness, Principal Analyst, MetaFacts, February 16, 2019
Consider the device juggler – emailing with a PC, next a smartphone, and then with a tablet or different PC. Do they seem more talented or rare than most of us? Our research shows they are not that unique. Ninety-six percent of those with 2 or more connected devices do at least one type of personal activity across multiple devices. However, the range of multi-platform activities is so broad and unique to the individual user that no single type of activity is cross-platform for the majority. This defines demand for smoother user experiences.
Based on the 2018 wave of the TUP/Technology User Profile survey, we find that 89% of online adults with 3 or more devices do at least one personal activities across 3 or more of their devices, and 83% of 4+ device users also do.
However, none of the type of activities are being used by more than one-sixth (17%) of those with 4 or more devices. And, the top multi-platform activity across multiple countries is obtaining free apps.
The top five multi-platform activities for those using 4 or more devices are similar in or more devices.
Multi-device users in China and India have the highest level of multi-platform activities, with several exceeding 10% of 4+ device users doing the activity across their 4 or more devices. These involve free apps, social media, and music or email. For multi-device Americans, multi-device game playing ranks highest. In the UK and Germany, multi-platform personal email ranks highest, although in these countries the multi-device rate is lower than in the US, India, or China.
Looking ahead
Technology users have proven that they can and will juggle multiple devices. Currently, the market is spotty, and for multiple reasons. Most multi-device users have devices which use different operating systems. This not only limits which apps are available or identical across platforms, but also means the user’s experience often requires adjustment or learning on their part.
Users continue to experiment with using more and then fewer devices. Most haven’t found a single device for all they do, and they aren’t likely to anytime soon. Furthermore, with experience, users discover more ways to use what they have and further integrate device use into their everyday lives. This underscores the growing demand and market readiness for a smoother, more integrated multi-device experience.
About TUPdates
TUPdates feature analysis of current or essential technology topics. The research results showcase the TUP/Technology User Profile study, MetaFacts’ survey of a representative sample of online adults profiling the full market’s use of technology products and services. The current wave of TUP is TUP/Technology User Profile 2020, which is TUP’s 38th annual. TUPdates may also include results from previous waves of TUP.
Current subscribers may use the comprehensive TUP datasets to obtain even more results or tailor these results to fit their chosen segments, services, or products. As subscribers choose, they may use the TUP inquiry service, online interactive tools, or analysis previously published by MetaFacts.
On request, interested research professionals can receive complimentary updates through our periodic newsletter. These include MetaFAQs – brief answers to frequently asked questions about technology users – or TUPdates – analysis of current and essential technology industry topics. To subscribe, contact MetaFacts.
American screen time remains thirteen trillion hours [TUPdate]
Dan Ness, Principal Analyst, MetaFacts, January 18, 2019
American adults are using their connected devices as much as ever, in 2018 totaling 13 trillion hours per week with their Smartphones, PCs, Tablets, and Game Consoles. This is slightly lower than the 13.3 trillion-hour level in 2017.
This is based on the 36th wave of Technology User Profile – TUP 2018. This analysis is based on 7,886 U.S. survey respondents, 7,521 respondents in TUP 2017, and 7,336 in TUP 2016.
Total screen time stabilizes
There has been growing media awareness and reporting about adverse social and health effects from the over-use of technology devices. These concerns have sparked the develop of apps and settings to help monitor and manage screen time. Meanwhile, Americans, and indeed also adults around the world, continue to find useful and entertaining ways to integrate actively connected devices into their lives.
Average screen time per device stabilizes
The growth in total hours has been partially due to the steadily growing population of online adults between 2016 and 2018. However, during this same time period, the average number of connected devices being actively used has gone down slightly, dropping from 4.3 in 2016 to 4.2 in 2017, and then 3.9 in 2018. The net effect is that the average number of hours per device has actually increased between 2016 and 2018, rising from 13.4 hours per week per device to 15.4.
Total screen time shrinks among multi-device users
Many of the total screen hours are due to the busyness of the busiest users. In 2016, over a third (34%) of total device hours were due to the activity levels of users using 7 or more connected devices. In 2017, this many-device group dropped to be accounting for 31% of total hours, and by 2018 account for 26% of total hours.
Meanwhile, users with 2 to 4 devices grew from representing 39% of total hours in 2016 to 41% in 2017, and 47% in 2018. This type of bimodal distribution emphasizes the importance of separating fewer-device from multi-device users for a deeper and more relevant understanding.
Screen time growth spans mono and multi-device users
Drilling down in the TUP data a little further, we can see that the average number of device hours has changed across users with many devices and also among those with few. For users with any given number of devices, the average number of hours increased. While it may seem that this would result in a higher number of total device hours, as mentioned earlier the average number of actively-used connected devices shrank, bringing the total average down.
Looking ahead
Do these trends point to more or fewer devices, or to more or fewer hours using them? I expect a continued wobble in the number of devices being used.
“BOB” is one of the strongest forces bringing about a rising average number of devices. The key benefit from a Best-Of-Breed is having a narrow-function device which does something well. High-end cameras are very popular with expert photographers who value their specialized capabilities. The first cell phones were simple enough for phone calls and did very little else.
Forces in the direction of users using fewer devices include the absorption that comes from functional substitution. Smartphones were able to incorporate photography – absorbing the functionality of most standalone cameras, especially for ordinary photographers. Similarly, smartphones offered music-playing – thereby replacing most iPods and MP3 players. To the extent smartphone screens can become large enough to rival larger-screened tablets and PCs, they can begin to act as substitutes for image-intensive activities such as shopping. Similarly, to the extent voice assistants truly take hold beyond the niche or novelty stage, devices which support these may begin to reduce user’s demand for as many connected devices.
As to screen time measurement and monitoring taking hold among the mass market, I expect that to go about as well as most New Year’s Resolutions, full of honest intention but ultimately most of us will be distracted back into our habits.
About TUPdates
TUPdates feature analysis of current or essential technology topics. The research results showcase the TUP/Technology User Profile study, MetaFacts’ survey of a representative sample of online adults profiling the full market’s use of technology products and services. The current wave of TUP is TUP/Technology User Profile 2020, which is TUP’s 38th annual. TUPdates may also include results from previous waves of TUP.
Current subscribers may use the comprehensive TUP datasets to obtain even more results or tailor these results to fit their chosen segments, services, or products. As subscribers choose, they may use the TUP inquiry service, online interactive tools, or analysis previously published by MetaFacts.
On request, interested research professionals can receive complimentary updates through our periodic newsletter. These include MetaFAQs – brief answers to frequently asked questions about technology users – or TUPdates – analysis of current and essential technology industry topics. To subscribe, contact MetaFacts.